Karena saya tiba tiba kangen sama 8d, mari kita absen anaknya satu satu sesuai yg saya ingat. Check it out!!!!!
1. Abubakar Ahmad : Anak yg satu ini pendiam dan cenderung datar kalau diajak bicara. Tapi baik kok. Abu ini memiliki bibir yg seksi loh kawan!
2. Alia Dinda L : Noni panggilannya,…
Tangled
The Lion King
Aladdin
The Nightmare Before Christmas
Alice in Wonderland
Snow White
The artist who made all of these contacted me, I think she’s absolutely AMAZING, but you should see for yourselves in http://katiealves.deviantart.com/ or http://katiealves.tumblr.com/
Aerial
Used to describe a cartwheel without hands touching the ground or floor. Sometimes refers to a walkover or roundoff without hands.
All Stars
A Cheerleading squad that is not associated or affiliated with a school.
Arabesque
One leg is down straight and the other is behind you almost at a ninety degree angle to your back.
Attack the Crowd
A technique used to get the audience involved in a cheer, dance or song.
Awesome
Similar to an elevator except the bases bring their hands to the middle and the climber’s feet are positioned very close together. This is also known as a Cupie.
Back Handspring
Backwards jump onto your hands, then a quick push from your hands to your feet. Also known as flip-flop or flick-flack.
This is when you arch your back and reach upwards. You usually only do a banana when you are doing a combination jump or riding up a basket toss.
Base
This is the person/persons who remain in contact with the floor lifting the flyer into a stunt. Person/persons on the bottom of a stunt or pyramid.
Basket Toss
A stunt usually using 3 or more bases which toss the flyer into the air. Two of the bases have interlocked their hands. In the air the flyer my do any jump before returning to the cradle.
Matching undies that are part of your Cheerleading uniform, worn under your skirt. Sometimes called bloomers, spankies, tights, or lolipops.
Buckets are when you hold your arms straight out in front of you, with your fists facing down as if you were holding the handle of a bucket in each hand.
Candle Sticks
This is a cheer motion where you extend your arms out in front of you with your fists facing each other as if you were holding a lit candle in each hand.
The leader of a squad or team.
A short cheer, with simple arm movements. A short repeated yell. Usually done on the sidelines.
Cheer
A longer yell, that involves motions, pom pons, stunts, jumps, or tumbling.
Choreography
The set arrangement of dance steps and movements.
Coach
A person that instructs or teaches a performer, player, or team.
An event where squads come to test their skills against others and compete for 1st, 2nd or 3rd place finishes.
An end movement where a base catchs a flyer/flier after tossing her in the air. The base holds the flyer/flier under her thighs and around her back.
One base holds up a flyer/flier with one hand. The bases arm is fully extended and both of the flyer’s feet are in the base’s one hand. Also known as a kewpie or awesome.
When the flyer falls backwards or forwards out of a stunt. 3 or 4 people catch the flyer and could possbly push the flyer back up to the bases hands.
Dismount
A way to return the flyer to the floor after a stunt. Returning to the floor postion after a rountine or mount.
Double Hook
A jump where one leg is bent in front of you and the other leg is bent behind you, your arms are in a high V. Also known as a Pretzel, Abstract, or Table Top.
Elevator
Two bases each hold a different foot of one flyer. The feet are both held at shoulder level.
To perform a stunt or rountine; The way in which a stunt or rountine is performed. The form, style, and technique of a stunt or rountine make up its execution.
Extension
One of the basic stunts. Two bases each hold one of the flyer’s feet at their chest level and a spotter stands in back. From this position, you can move into a full extension. The full extension is where the bases’ arms are straight, holding the flyer above their heads.
Cheerleaders can’t compete with frowns on their faces! Facials help get the crowd excited and impress the judges big time! The goal is: Make it look like your having the time of your life…Even if you are so nervous or scared you want to leave…Facial tricks that score big with judges are: Winks, Cheesy smiles, Occasional sticking out the tongue, and Bobbin your head up and down…Hey it sounds stupid, but it helps soo much in a competition or game!
Flier/Flyer/Floater
The person that is elevated into the air by the bases; the person that is on top of a pyramid/stunt.
Two bases each hold one of the flyer’s feet at their chest level and a spotter stands in back. From this position, the bases move into a full extension by raising the flyer with their arms up straight and holding the flyer above their heads. There are double based extensions and single based.
Springing from your feet to your hands to your feet again. Used alone or in conjunction with other skills. There are forward and backward handsprings.
Handstand
Springing from your feet to your hands to your feet again. Used alone or in conjunction with other skills. There are forward and backward handsprings.
Heel Stretch
Same as a Liberty except your bent leg is held straight up with your hand. See Liberty.
Herkie
A cheerleading jump where one leg (usually your weakest) is bent towards the ground and your other leg (usually your strongest) is out to the side as high as it will go in the toe touch position. This jump is very similar to the Side Hurdler except for the position of the bent leg. There are right Herkies and left Herkies. In a right Herkie your right leg is straight with your left leg bent and the opposite is true for a left Herkie. Sometimes called a hurkie. Named after Lawrence “Herkie” Herkimer.
A motion where both arms are locked and hands are in buckets, both arms are up forming a V.
Hurdler
A jump similar to the Herkie except your bent leg is level with your hip instead of pointing down. There are left Side Hurdlers and right Side Hurdlers. There is also a Front Hurdler which is a completely different jump. In a right Side Hurdler, your right leg is straight and in the Toe Touch position; your left leg is bent, level with your hip and pointing forward.
The person or persons delegated to score you at tryouts or your squad at competitions.
Jumps
An action where both feet leave the ground; A coordinated placement of the arms and legs while the feet are off the ground. There are three parts to a jump; the prep/approach, the lift, and the landing.
An abbreviation for Junior Varsity. Underclassmen.
A Cheerleading motion. One arm forms a High V and the other arm comes across your body. There are left and right K motions.
One base holds up a flyer/flier with one hand. The bases arm is fully extended and both of the flyer’s feet are in the base’s one hand. Also known as a cupie or awesome.
L motion
A Cheerleading motion. Both arms form an L shape. The up arm should have your pinky facing the crowd and the side arm should have your thumb facing the crowd. There are left and right L motions.
A base holds up a flyer/flier with one of her feet in both of the base’s hands. The flier’s other leg is bent. There are also one armed Liberties. The arms can be in a high V or one arm in a high V and the other on your hip.
Mascot
An animal, object or person adopted by a group to bring them good luck or be symbolic of their association, organization, group or school.
Megaphone
A funnel shaped device used to amplfy and direct your voice.
Motion
A set position of a Cheerleader’s arms. Motions include T motion, L motion, K motion, hands on hips, diagonials, touchdown, daggers, High V, Low V, and variations of them.
A set position of a Cheerleader’s arms. Motions include T motion, L motion, K motion, hands on hips, diagonials, touchdown, daggers, High V, Low V, and variations of them.
When a squad is divided into two or more groups to do the same motion, skill or step at different times. Usually used to give a good visual effect.
A hand held ball of plastic strips connected by a handle. Also called Pom Pom.
Multiple mounts or a group of stunts next to one another.
A basic beginner tumbling skill. Once perfected it is used as a setup for combination tumbling skills (backhandsprings etc).
A continuous show of talent in the squad by use of cheers, chants and dance steps. Can last from 2 min. 30 sec. up to 4 min. depending on the time limits of the competition or showcase.
Scorpion
While in a Liberty you grab the toe of your bent leg and bring it up to almost behind your head.
A term used when facials or attitude is exaggerated to make the cheer, motion or dance step have more appeal.
Another word for briefs or undies. Also called lolipops, bloomers, and tights.
A person that stays in contact with the performing surface and watches for any hazards in the stunt or mount. The spotter is responsible for watching the flyer and to be prepared to catch her if she falls.
Squad
A small group of people organized for a specific purpose; An athletic team.
Stunt
Any skill or feat involving tumbling, mounting, a pyramid, or toss. Usually does not refer to a jump.
When a cheerleader says suck it up, it means while a flyer is up in a stunt, to try to hold it and not fall.
A motion where the Cheerleader’s arms form a T with the thumb side of her fists facing the crowd. There is a half or broken T where your elbows are bent and the pinky side of your fist is facing the crowd.
A jump where it appears the Cheerleader is sitting in the air. This jump is sometimes referred to as an Abstract or Double Hook, depending on where you live. Sometimes the dagger motion is also called a table top.
This is when a flier switches feet in a stunt.
Toe Touch
One of the most widely used jumps in Cheerleading. A jump where your arms are in a “T” motion and your legs split to the sides, toes pointed with your knees up or pointed back. Hands do not touch the toes, as the name implies, but instead your hands try to reach to the insides of your ankles. You should keep your back straight, your head up, and rotate your hips to perfect this jump.
Cheerleading motion where both arms are held directly overhead, tight against the head/ears. Hands have palms facing each other, pinky side out.
The way to narrow down potential cheerleaders for a squad. Usually conducted by the coach and/or trained or accredited judges. Special skills are named by the coach to perform and be judged on individual performance.
Tuck
Jump where you bring both knees up to your chest. Can be used as a jump or for flipping.
Any gymnastic skill used in a cheer, dance, or for crowd appeal. Can be done as an individual or as a group in unison.
Cheerleading motion where both arms are up forming a V. Thumb side for fists faces the crowd.
The main squad the represents a school, college or university. Upperclassmen.
Cheerleading is a way of life, shared by a chosen few,
It is working as a unit in everything you do
Cheerleading is a rivalry, the competition makes you strong,
It is sharing secrets and tears, learning to get along
Cheerleading is that ongoing drive to be the very best,
It is patience, perseverance, and very little rest
Cheerleading is having poise and charm with every word you say,
It is total dedication twenty-four hours a day
It is always being ready with encouragement and a smile
Cheerleading is your chance to express your individual style
Cheerleading is reaching out to comfort a sister who is sad,
It is defending each other in good times and the bad
Cheerleaders are always there when someone asks,
They treasure the present moment and let go of the past
Cheerleading is a talent to be able to shine on cue
It is hiding the pain and anguish that if only half the people knew
Cheerleaders, after all, are real people that sometimes get down
but when they’re in the spotlight, they must never put on a frown
Cheerleaders are actresses always ready to go
That is why it’s important for all the world to know
Not every girl can be a cheerleader, it takes a special kind
Cheerleaders are full of life and a little bit out of their mind.
Fingernail method
drinking method
in an iPod
cellphone method
notes behind hand
written in hand
in thighs
back of your classmate
sleeve
.
in your pen
in your bra
the easiest way….
.
(Source: krisnextdoor)
My little finger to make promises to my best friends.
My ring finger for someone special when the time is right.
My middle finger is to those who are jealous of me.
My index finger to silence those who speak ill of me.
My thumb to show the rest of the world I’ll be fine.
Submitted by xpsycho
(Source: 8errard)
They are there to be obnoxious with you…
And to listen to your stupid stories.
They know how to cheer you up…
And how to bring you down.
They know when you like someone…
Or when you need to rebuild your self esteem.
Sometimes, they can be annoying…
Or just simply embarrassing…
But they will be always there for you, forever.
Attitude
A leg position in which the free leg is lifted behind the body with the knee bent at an angle and is held behind at a 90-degree angle to the skating foot. This is the leg position often used for the Layback spin.
Arabesque
A leg position in which the free leg is extended behind the body in a straight line. This is the leg position used for the basic camel spin.
The only jump counted as a jump element that starts from skating forward. An axel jump has an extra half rotation (180 degrees), and as all jumps is landed with the skater gliding backwards.
A reverse somersault in the air. They are banned in competition, but play a role in show skating and exhibitions.
A catch-foot position where the free leg is pulled above the head from behind. Can be either a spin or a spiral position. By regulation, a spin becomes a Biellmann at the moment the skate passes over the level of the head. It is named after Denise Biellmann, who popularized the position.
A flying spin with a two-foot takeoff. The body goes almost parallel to the ice in the air, with a scissoring leg motion.
A spin position during which the free leg is extended in the air in an arabesque position parallel to the ice.
Crossing one foot over the other as a way of gaining speed and turning corners.
A toe-assisted figure skating jump that takes off from the back inside edge.
Flutz
A portmanteau of “flip” and “Lutz”, for an improperly executed lutz jump, where the outside take-off edge is mistakenly changed to an inside edge, making it a flip jump.
Flying spin
A jump that lands in a spinning position. Commonly performed flying spins include flying camel spins and flying sit spins.
A skating move where a skater pushes off the ice into the air, rotates, and typically lands on one foot going backwards. There are six rotational jumps; Axel, salchow, loop, toe loop, flip, and lutz.
A spin position in which the back is arched and head dropped back, the free leg bent behind, and the arms often stretched to the ceiling or arched overhead.
An edge jump that takes off from the back outside edge.
A toepick-assisted jump with an entrance from a back outside edge and landing on the back outside edge of the opposite foot.
A two foot turn on the same edge that continues along the same lobe.
A spin position with the spinning leg bent at the knee and the free leg extended forward.
A rotation upon the ice surface. Spins are performed on the round part of the blade, just behind the toe pick.
An edge skated with the free leg extended at or above hip level. Spirals are a required element for ladies’ and pairs competitions. A good spiral depends on edge control and speed across the ice, not necessarily leg position.
A position in which the legs are parallel to each other and extended in opposite directions on either the horizontal or vertical axes.
A jump in the air in which a split is achieved, rather than any specific rotation.
Stroking
A way of moving across the ice and gaining speed by using the edges of the blades.
A toe-assisted jump that takes off from the back outside edge.
The teeth at the front of a skate blade that assists a skater in jumps and spins.
Traveling
When a spinning skater moves across the ice while spinning instead of centering the spin in one spot.
Triple jump
A jump with three full rotations (1080 degrees) in the air (3 and a half rotations for the triple axel).
Waltz jump
A180 degree rotation, one of the first jumps skaters learn.
With Lilo and Stitch, I learned the value of family and friendship;
With Tinker Bell, I learned that it is never too late to correct an error,
With the Sleeping Beauty, I learned that when something has to happen it will happen, it may take a little time, but it is worth the wait,
With Shrek, I learned that you need not be perfect to have a happy ending
With Toy Story, I learned that no matter how much time passes, thefriendship is true, it will last forever
With SpongeBob I learned that if I believe, all my dreams can become reality,
In Monsters Inc., I learned that friendship can happen between the most distinct people,
With Beauty and the Beast, I learned that love has nothing to do withappearance but with what exists within your heart,
(Source: sweetlol)